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EnvironmentSetTonemapAutoExposureMax Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.Environment.SetTonemapAutoExposureMax(System.Single)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetTonemapAutoExposureMax is deprecated. Use the AutoExposureMaxLuma property instead.")]
public void SetTonemapAutoExposureMax(
	float exposureMax
)

Parameters

exposureMax
Type: SystemSingle

[Missing <param name="exposureMax"/> documentation for "M:Godot.Environment.SetTonemapAutoExposureMax(System.Single)"]

See Also