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DynamicFontSetFallback Method

Sets the fallback font at index idx.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetFallback(
	int idx,
	DynamicFontData data
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.DynamicFont.SetFallback(System.Int32,Godot.DynamicFontData)"]

data
Type: GodotDynamicFontData

[Missing <param name="data"/> documentation for "M:Godot.DynamicFont.SetFallback(System.Int32,Godot.DynamicFontData)"]

See Also