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DynamicFontAddFallback Method

Adds a fallback font.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddFallback(
	DynamicFontData data
)

Parameters

data
Type: GodotDynamicFontData

[Missing <param name="data"/> documentation for "M:Godot.DynamicFont.AddFallback(Godot.DynamicFontData)"]

See Also