NavigationGetClosestPoint Method |
Returns the navigation point closest to the point given. Points are in local coordinate space.
Namespace: Godot
public Vector3 GetClosestPoint( Vector3 toPoint )
[Missing <param name="toPoint"/> documentation for "M:Godot.Navigation.GetClosestPoint(Godot.Vector3)"]
[Missing <returns> documentation for "M:Godot.Navigation.GetClosestPoint(Godot.Vector3)"]