NavigationGetClosestPointOwner Method |
Returns the owner of the NavigationMesh which contains the navigation point closest to the point given. This is usually a NavigationMeshInstance. For meshes added via NavmeshAdd(NavigationMesh, Transform, Object), returns the owner that was given (or null if the owner parameter was omitted).
Namespace: Godot
public Object GetClosestPointOwner( Vector3 toPoint )
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