Click or drag to resize

ControlMouseFilter Property

Controls whether the control will be able to receive mouse button input events through _GuiInput(InputEvent) and how these events should be handled. Also controls whether the control can receive the mouse_entered, and mouse_exited signals. See the constants to learn what each does.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public ControlMouseFilterEnum MouseFilter { get; set; }

Property Value

Type: ControlMouseFilterEnum
See Also