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ControlAnchorRight Property

Anchors the right edge of the node to the origin, the center or the end of its parent control. It changes how the right margin updates when the node moves or changes size. You can use one of the ControlAnchor constants for convenience.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float AnchorRight { get; set; }

Property Value

Type: Single
See Also