CollisionObjectShapeOwnerGetTransform Method |
Returns the shape owner's Transform.
Namespace: Godot
public Transform ShapeOwnerGetTransform( uint ownerId )
[Missing <param name="ownerId"/> documentation for "M:Godot.CollisionObject.ShapeOwnerGetTransform(System.UInt32)"]
[Missing <returns> documentation for "M:Godot.CollisionObject.ShapeOwnerGetTransform(System.UInt32)"]