CollisionObjectShapeOwnerSetTransform Method |
Sets the Transform of the given shape owner.
Namespace: Godot
public void ShapeOwnerSetTransform( uint ownerId, Transform transform )
[Missing <param name="ownerId"/> documentation for "M:Godot.CollisionObject.ShapeOwnerSetTransform(System.UInt32,Godot.Transform)"]
[Missing <param name="transform"/> documentation for "M:Godot.CollisionObject.ShapeOwnerSetTransform(System.UInt32,Godot.Transform)"]