Physics2DShapeQueryParameters Properties |
The Physics2DShapeQueryParameters type exposes the following members.
| Name | Description | |
|---|---|---|
| CollideWithAreas | If true, the query will take Area2Ds into account. | |
| CollideWithBodies | If true, the query will take PhysicsBody2Ds into account. | |
| CollisionLayer | The physics layer(s) the query will take into account (as a bitmask). See Collision layers and masks in the documentation for more information. | |
| DynamicObject |
Gets a new DynamicGodotObject associated with this instance.
(Inherited from Object.) | |
| Exclude | The list of objects or object RIDs that will be excluded from collisions. | |
| Margin | The collision margin for the shape. | |
| Motion | The motion of the shape being queried for. | |
| NativeInstance | (Inherited from Object.) | |
| ShapeRid | The queried shape's RID. See also SetShape(Resource). | |
| Transform | The queried shape's transform matrix. |