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ProjectSettingsSave Method

Saves the configuration to the project.godot file.

Note: This method is intended to be used by editor plugins, as modified ProjectSettings can't be loaded back in the running app. If you want to change project settings in exported projects, use SaveCustom(String) to save override.cfg file.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Error Save()

Return Value

Type: Error

[Missing <returns> documentation for "M:Godot.ProjectSettings.Save"]

See Also