ProjectSettingsAddPropertyInfo Method |
Adds a custom property info to a property. The dictionary must contain:
- name: String (the property's name)
- type: Int32 (see VariantType)
- optionally hint: Int32 (see PropertyHint) and hint_string: String
Example:
ProjectSettings.set("category/property_name", 0) var property_info = { "name": "category/property_name", "type": TYPE_INT, "hint": PROPERTY_HINT_ENUM, "hint_string": "one,two,three" } ProjectSettings.add_property_info(property_info)
Namespace: Godot
public static void AddPropertyInfo( Dictionary hint )
[Missing <param name="hint"/> documentation for "M:Godot.ProjectSettings.AddPropertyInfo(Godot.Collections.Dictionary)"]