The identity basis, with no rotation or scaling applied.
This is used as a replacement for `Basis()` in GDScript.
Do not use `new Basis()` with no arguments in C#, because it sets all values to zero.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static Basis Identity { get; }
Property Value
Type:
BasisEquivalent to `new Basis(Vector3.Right, Vector3.Up, Vector3.Back)`.
See Also