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Transform Constructor (Vector3, Vector3, Vector3, Vector3)

Constructs a transformation matrix from 4 vectors (matrix columns).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Transform(
	Vector3 column0,
	Vector3 column1,
	Vector3 column2,
	Vector3 origin
)

Parameters

column0
Type: GodotVector3
The X vector, or column index 0.
column1
Type: GodotVector3
The Y vector, or column index 1.
column2
Type: GodotVector3
The Z vector, or column index 2.
origin
Type: GodotVector3
The origin vector, or column index 3.
See Also