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ResourceGetLocalScene Method

If ResourceLocalToScene is enabled and the resource was loaded from a PackedScene instantiation, returns the local scene where this resource's unique copy is in use. Otherwise, returns null.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Node GetLocalScene()

Return Value

Type: Node

[Missing <returns> documentation for "M:Godot.Resource.GetLocalScene"]

See Also