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BasisGetOrthogonalIndex Method

This function considers a discretization of rotations into 24 points on unit sphere, lying along the vectors (x, y, z) with each component being either -1, 0, or 1, and returns the index of the point best representing the orientation of the object. It is mainly used by the GridMap editor. For further details, refer to the Godot source code.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int GetOrthogonalIndex()

Return Value

Type: Int32
The orthogonal index.
See Also