Node2DMoveLocalY Method |
Applies a local translation on the node's Y axis based on the _Process(Single)'s delta. If scaled is false, normalizes the movement.
Namespace: Godot
public void MoveLocalY( float delta, bool scaled = false )
[Missing <param name="delta"/> documentation for "M:Godot.Node2D.MoveLocalY(System.Single,System.Boolean)"]
[Missing <param name="scaled"/> documentation for "M:Godot.Node2D.MoveLocalY(System.Single,System.Boolean)"]