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Node2DMoveLocalY Method

Applies a local translation on the node's Y axis based on the _Process(Single)'s delta. If scaled is false, normalizes the movement.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void MoveLocalY(
	float delta,
	bool scaled = false
)

Parameters

delta
Type: SystemSingle

[Missing <param name="delta"/> documentation for "M:Godot.Node2D.MoveLocalY(System.Single,System.Boolean)"]

scaled (Optional)
Type: SystemBoolean

[Missing <param name="scaled"/> documentation for "M:Godot.Node2D.MoveLocalY(System.Single,System.Boolean)"]

See Also