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Node2DLookAt Method

Rotates the node so it points towards the point, which is expected to use global coordinates.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void LookAt(
	Vector2 point
)

Parameters

point
Type: GodotVector2

[Missing <param name="point"/> documentation for "M:Godot.Node2D.LookAt(Godot.Vector2)"]

See Also