Click or drag to resize

Node2DApplyScale Method

Multiplies the current scale by the ratio vector.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ApplyScale(
	Vector2 ratio
)

Parameters

ratio
Type: GodotVector2

[Missing <param name="ratio"/> documentation for "M:Godot.Node2D.ApplyScale(Godot.Vector2)"]

See Also