ShaderHasParam Method |
Returns true if the shader has this param defined as a uniform in its code.
Note: param must match the name of the uniform in the code exactly.
Namespace: Godot
public bool HasParam( string name )
[Missing <param name="name"/> documentation for "M:Godot.Shader.HasParam(System.String)"]
[Missing <returns> documentation for "M:Godot.Shader.HasParam(System.String)"]