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PlaneIntersect3 Method

Returns the intersection point of the three planes: `b`, `c`, and this plane. If no intersection is found, `null` is returned.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector3? Intersect3(
	Plane b,
	Plane c
)

Parameters

b
Type: GodotPlane
One of the three planes to use in the calculation.
c
Type: GodotPlane
One of the three planes to use in the calculation.

Return Value

Type: NullableVector3
The intersection, or `null` if none is found.
See Also