ResourceSaverSave Method |
Saves a resource to disk to the given path, using a ResourceFormatSaver that recognizes the resource object.
The flags bitmask can be specified to customize the save behavior.
Returns on success.
Namespace: Godot
public static Error Save( string path, Resource resource, ResourceSaverSaverFlags flags = )
[Missing <param name="path"/> documentation for "M:Godot.ResourceSaver.Save(System.String,Godot.Resource,Godot.ResourceSaver.SaverFlags)"]
[Missing <param name="resource"/> documentation for "M:Godot.ResourceSaver.Save(System.String,Godot.Resource,Godot.ResourceSaver.SaverFlags)"]
[Missing <param name="flags"/> documentation for "M:Godot.ResourceSaver.Save(System.String,Godot.Resource,Godot.ResourceSaver.SaverFlags)"]
[Missing <returns> documentation for "M:Godot.ResourceSaver.Save(System.String,Godot.Resource,Godot.ResourceSaver.SaverFlags)"]