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OpenSimplexNoiseOctaves Property

Number of OpenSimplex noise layers that are sampled to get the fractal noise. Higher values result in more detailed noise but take more time to generate.

Note: The maximum allowed value is 9.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int Octaves { get; set; }

Property Value

Type: Int32
See Also