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SpatialMaterialSetUv2TriplanarBlendSharpness Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.SpatialMaterial.SetUv2TriplanarBlendSharpness(System.Single)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetUv2TriplanarBlendSharpness is deprecated. Use the Uv2TriplanarSharpness property instead.")]
public void SetUv2TriplanarBlendSharpness(
	float sharpness
)

Parameters

sharpness
Type: SystemSingle

[Missing <param name="sharpness"/> documentation for "M:Godot.SpatialMaterial.SetUv2TriplanarBlendSharpness(System.Single)"]

See Also