SpatialMaterialSetProximityFade Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.SpatialMaterial.SetProximityFade(System.Boolean)"]
Namespace: Godot
[ObsoleteAttribute("SetProximityFade is deprecated. Use the ProximityFadeEnable property instead.")] public void SetProximityFade( bool enabled )
[Missing <param name="enabled"/> documentation for "M:Godot.SpatialMaterial.SetProximityFade(System.Boolean)"]