SpatialMaterialIsProximityFadeEnabled Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.SpatialMaterial.IsProximityFadeEnabled"]
Namespace: Godot
[ObsoleteAttribute("IsProximityFadeEnabled is deprecated. Use the ProximityFadeEnable property instead.")] public bool IsProximityFadeEnabled()
[Missing <returns> documentation for "M:Godot.SpatialMaterial.IsProximityFadeEnabled"]