SpatialMaterialSetTexture Method |
Note: This API is now obsolete.
Sets the Texture to be used by the specified SpatialMaterialTextureParam. This function is called when setting members ending in *_texture.
Namespace: Godot
[ObsoleteAttribute("SetTexture is deprecated. Use the DetailNormal property instead.")] public void SetTexture( SpatialMaterialTextureParam param, Texture texture )
[Missing <param name="param"/> documentation for "M:Godot.SpatialMaterial.SetTexture(Godot.SpatialMaterial.TextureParam,Godot.Texture)"]
[Missing <param name="texture"/> documentation for "M:Godot.SpatialMaterial.SetTexture(Godot.SpatialMaterial.TextureParam,Godot.Texture)"]