ImageGetPixel Method |
Returns the color of the pixel at (x, y) if the image is locked. If the image is unlocked, it always returns a Color with the value (0, 0, 0, 1.0). This is the same as GetPixelv(Vector2), but two integer arguments instead of a Vector2 argument.
Namespace: Godot
public Color GetPixel( int x, int y )
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