| ImageLoadJpgFromBuffer Method | 
Loads an image from the binary contents of a JPEG file.
Namespace: Godot
 Syntax
Syntaxpublic Error LoadJpgFromBuffer( byte[] buffer )
[Missing <param name="buffer"/> documentation for "M:Godot.Image.LoadJpgFromBuffer(System.Byte[])"]
[Missing <returns> documentation for "M:Godot.Image.LoadJpgFromBuffer(System.Byte[])"]
 See Also
See Also