ImageResize Method |
Resizes the image to the given width and height. New pixels are calculated using the interpolation mode defined via ImageInterpolation constants.
Namespace: Godot
public void Resize( int width, int height, ImageInterpolation interpolation = ImageInterpolation.Bilinear )
[Missing <param name="width"/> documentation for "M:Godot.Image.Resize(System.Int32,System.Int32,Godot.Image.Interpolation)"]
[Missing <param name="height"/> documentation for "M:Godot.Image.Resize(System.Int32,System.Int32,Godot.Image.Interpolation)"]
[Missing <param name="interpolation"/> documentation for "M:Godot.Image.Resize(System.Int32,System.Int32,Godot.Image.Interpolation)"]