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MainLoopInputEvent Method

Should not be called manually, override _InputEvent(InputEvent) instead. Will be removed in Godot 4.0.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void InputEvent(
	InputEvent event
)

Parameters

event
Type: GodotInputEvent

[Missing <param name="event"/> documentation for "M:Godot.MainLoop.InputEvent(Godot.InputEvent)"]

See Also