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MainLoopInputText Method

Should not be called manually, override _InputText(String) instead. Will be removed in Godot 4.0.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void InputText(
	string text
)

Parameters

text
Type: SystemString

[Missing <param name="text"/> documentation for "M:Godot.MainLoop.InputText(System.String)"]

See Also