MainLoop_DropFiles Method |
Called when files are dragged from the OS file manager and dropped in the game window. The arguments are a list of file paths and the identifier of the screen where the drag originated.
Namespace: Godot
public virtual void _DropFiles( string[] files, int fromScreen )
[Missing <param name="files"/> documentation for "M:Godot.MainLoop._DropFiles(System.String[],System.Int32)"]
[Missing <param name="fromScreen"/> documentation for "M:Godot.MainLoop._DropFiles(System.String[],System.Int32)"]