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MainLoop_Idle Method

Called each idle frame with the time since the last idle frame as argument (in seconds). Equivalent to _Process(Single).

If implemented, the method must return a boolean value. true ends the main loop, while false lets it proceed to the next frame.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual bool _Idle(
	float delta
)

Parameters

delta
Type: SystemSingle

[Missing <param name="delta"/> documentation for "M:Godot.MainLoop._Idle(System.Single)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.MainLoop._Idle(System.Single)"]

See Also