AStarArePointsConnected Method |
Returns whether the two given points are directly connected by a segment. If bidirectional is false, returns whether movement from id to to_id is possible through this segment.
Namespace: Godot
public bool ArePointsConnected( int id, int toId, bool bidirectional = true )
[Missing <param name="id"/> documentation for "M:Godot.AStar.ArePointsConnected(System.Int32,System.Int32,System.Boolean)"]
[Missing <param name="toId"/> documentation for "M:Godot.AStar.ArePointsConnected(System.Int32,System.Int32,System.Boolean)"]
[Missing <param name="bidirectional"/> documentation for "M:Godot.AStar.ArePointsConnected(System.Int32,System.Int32,System.Boolean)"]
[Missing <returns> documentation for "M:Godot.AStar.ArePointsConnected(System.Int32,System.Int32,System.Boolean)"]