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AStarReserveSpace Method

Reserves space internally for num_nodes points, useful if you're adding a known large number of points at once, for a grid for instance. New capacity must be greater or equals to old capacity.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ReserveSpace(
	int numNodes
)

Parameters

numNodes
Type: SystemInt32

[Missing <param name="numNodes"/> documentation for "M:Godot.AStar.ReserveSpace(System.Int32)"]

See Also