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OpenSimplexNoiseGetNoise1d Method

Returns the 1D noise value [-1,1] at the given x-coordinate.

Note: This method actually returns the 2D noise value [-1,1] with fixed y-coordinate value 0.0.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float GetNoise1d(
	float x
)

Parameters

x
Type: SystemSingle

[Missing <param name="x"/> documentation for "M:Godot.OpenSimplexNoise.GetNoise1d(System.Single)"]

Return Value

Type: Single

[Missing <returns> documentation for "M:Godot.OpenSimplexNoise.GetNoise1d(System.Single)"]

See Also