OpenSimplexNoiseSetPersistence Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.OpenSimplexNoise.SetPersistence(System.Single)"]
Namespace: Godot
[ObsoleteAttribute("SetPersistence is deprecated. Use the Persistence property instead.")] public void SetPersistence( float persistence )
[Missing <param name="persistence"/> documentation for "M:Godot.OpenSimplexNoise.SetPersistence(System.Single)"]