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OpenSimplexNoiseGetSeamlessImage Method

Generate a tileable noise image in format, based on the current noise parameters. Generated seamless images are always square (size × size).

Note: Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Image GetSeamlessImage(
	int size
)

Parameters

size
Type: SystemInt32

[Missing <param name="size"/> documentation for "M:Godot.OpenSimplexNoise.GetSeamlessImage(System.Int32)"]

Return Value

Type: Image

[Missing <returns> documentation for "M:Godot.OpenSimplexNoise.GetSeamlessImage(System.Int32)"]

See Also