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WebSocketPeerWasStringPacket Method

Returns true if the last received packet was sent as a text payload. See WebSocketPeerWriteMode.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool WasStringPacket()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.WebSocketPeer.WasStringPacket"]

See Also