WebSocketPeerSetNoDelay Method |
Disable Nagle's algorithm on the underling TCP socket (default). See SetNoDelay(Boolean) for more information.
Note: Not available in the HTML5 export.
Namespace: Godot
public void SetNoDelay( bool enabled )
[Missing <param name="enabled"/> documentation for "M:Godot.WebSocketPeer.SetNoDelay(System.Boolean)"]