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MeshDataToolSetVertexBones Method

Sets the bones of the given vertex.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetVertexBones(
	int idx,
	int[] bones
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.MeshDataTool.SetVertexBones(System.Int32,System.Int32[])"]

bones
Type: SystemInt32

[Missing <param name="bones"/> documentation for "M:Godot.MeshDataTool.SetVertexBones(System.Int32,System.Int32[])"]

See Also