MeshDataToolGetEdgeVertex Method |
Returns index of specified vertex connected to given edge.
Vertex argument can only be 0 or 1 because edges are comprised of two vertices.
Namespace: Godot
public int GetEdgeVertex( int idx, int vertex )
[Missing <param name="idx"/> documentation for "M:Godot.MeshDataTool.GetEdgeVertex(System.Int32,System.Int32)"]
[Missing <param name="vertex"/> documentation for "M:Godot.MeshDataTool.GetEdgeVertex(System.Int32,System.Int32)"]
[Missing <returns> documentation for "M:Godot.MeshDataTool.GetEdgeVertex(System.Int32,System.Int32)"]