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MeshDataToolGetEdgeVertex Method

Returns index of specified vertex connected to given edge.

Vertex argument can only be 0 or 1 because edges are comprised of two vertices.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int GetEdgeVertex(
	int idx,
	int vertex
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.MeshDataTool.GetEdgeVertex(System.Int32,System.Int32)"]

vertex
Type: SystemInt32

[Missing <param name="vertex"/> documentation for "M:Godot.MeshDataTool.GetEdgeVertex(System.Int32,System.Int32)"]

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.MeshDataTool.GetEdgeVertex(System.Int32,System.Int32)"]

See Also