Click or drag to resize

MeshDataToolGetFormat Method

Returns the Mesh's format. Format is an integer made up of Mesh format flags combined together. For example, a mesh containing both vertices and normals would return a format of 3 because is 1 and is 2.

See ArrayMeshArrayFormat for a list of format flags.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int GetFormat()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.MeshDataTool.GetFormat"]

See Also