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AnimationNodeStateMachineHasTransition Method

Returns true if there is a transition between the given nodes.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool HasTransition(
	string from,
	string to
)

Parameters

from
Type: SystemString

[Missing <param name="from"/> documentation for "M:Godot.AnimationNodeStateMachine.HasTransition(System.String,System.String)"]

to
Type: SystemString

[Missing <param name="to"/> documentation for "M:Godot.AnimationNodeStateMachine.HasTransition(System.String,System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.AnimationNodeStateMachine.HasTransition(System.String,System.String)"]

See Also