AnimationNodeStateMachineAddNode Method |
Adds a new node to the graph. The position is used for display in the editor.
Namespace: Godot
public void AddNode( string name, AnimationNode node, Vector2? position = null )
[Missing <param name="name"/> documentation for "M:Godot.AnimationNodeStateMachine.AddNode(System.String,Godot.AnimationNode,System.Nullable{Godot.Vector2})"]
[Missing <param name="node"/> documentation for "M:Godot.AnimationNodeStateMachine.AddNode(System.String,Godot.AnimationNode,System.Nullable{Godot.Vector2})"]