AnimationNodeStateMachineReplaceNode Method |
Replaces the node and keeps its transitions unchanged.
Namespace: Godot
public void ReplaceNode( string name, AnimationNode node )
[Missing <param name="name"/> documentation for "M:Godot.AnimationNodeStateMachine.ReplaceNode(System.String,Godot.AnimationNode)"]
[Missing <param name="node"/> documentation for "M:Godot.AnimationNodeStateMachine.ReplaceNode(System.String,Godot.AnimationNode)"]