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AnimationNodeStateMachineReplaceNode Method

Replaces the node and keeps its transitions unchanged.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ReplaceNode(
	string name,
	AnimationNode node
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.AnimationNodeStateMachine.ReplaceNode(System.String,Godot.AnimationNode)"]

node
Type: GodotAnimationNode

[Missing <param name="node"/> documentation for "M:Godot.AnimationNodeStateMachine.ReplaceNode(System.String,Godot.AnimationNode)"]

See Also