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SceneTreeDebugCollisionsHint Property

If true, collision shapes will be visible when running the game from the editor for debugging purposes.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool DebugCollisionsHint { get; set; }

Property Value

Type: Boolean
See Also