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RigidBodyWeight Property

The body's weight based on its mass and the global 3D gravity. Global values are set in Project > Project Settings > Physics > 3d.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float Weight { get; set; }

Property Value

Type: Single
See Also