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RigidBodyFriction Property

The body's friction, from 0 (frictionless) to 1 (max friction).

Deprecated, use Friction instead via PhysicsMaterialOverride.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float Friction { get; set; }

Property Value

Type: Single
See Also